
I do like the rhythm of the game, though: choose party, go on a mission, level up Aluche and your Servans, repeat. Why is Camilla’s Lily Meter higher than Rue’s if I spent more time with Rue and did more combo attacks with her?! The Lily Meter thing is inconsistent and obtuse. Like most musou games, the combat kind of drones on until you reach a challenging enemy or boss. Worse, because of the darkness, it’s not always super clear that you’ve actually targeted. There’s a targeting system but the camera does some wonky things if you’re caught between your target and a wall.

#KNIGHTS OF AZURE 2 TIME UP TV#
Since it’s always night time and nobody has invented street lights, you’ll want to turn up the brightness setting on your TV or Switch if playing undocked. For one thing, everything is way too dark. Nights of Azure 2 does have some problems. Most maps, which tend to be overly-complicated, have gated paths in which you’ll need to return to once your party mix allows you to, say, jump really high or discharge an electrical barrier. Your reward for completing optional quests is experience points for your Servans, which you then apply manually between missions. You’re also given a list of optional quests to accomplish, many of which you’ll wind up completing while pursuing main story quests. Eventually you’ll be able to combine these items in order to strengthen them. Partners will level up on their own and doing combo attacks with them will very slowly build up a “Lily Meter” (just like in Hyperdimension Neptunia) that theoretically provides further combat benefit.Īluche and her partners can equip a wide variety of items that provide buffs and resistance to status conditions, like poisoning or burning.
#KNIGHTS OF AZURE 2 TIME UP UPGRADE#
You can switch your party members at the home base, Hotel Eterna, and upgrade Aluche’s level and skill set and the power levels of your Servans (who eventually evolve). You’ll come across new companions and Servans organically as you go through the story. Aluche can bring along one AI-controller partner and two “Servans,” which are little demons who provide support and/or special weapons. do in the field? They goes after demons in the typical character action/musou fashion: using combos and special attacks to slaughter all kinds of foes on your way to whatever goal you’re trying to accomplish-which usually means finding somebody or fighting a specific character or monster. However, you only have so many days in the field to complete your major story quests, because once the lunar cycle hits “new moon,” it’s game over, and you’ll have to restart from the beginning of the story chapter (which you can also do at any time voluntarily if things are going south).

At first, you only get ten minutes, but leveling up and learning certain skills (on a branching skill tree) nets you more time.

The game has an intriguing sense of urgency: Aluche can only be out in the field doing missions for a limited amount of time before her half-demon body needs rest.
